Jonathan Blow: The Path to Braid
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With art game Braid now a significant hit on Xbox Live Arcade, Gamasutra talks to creator Jonathan Blow on its long path to completion, challenging conventional pacing, and hopes for XBLA's future.
Все подряд
Jonathan Blow - MobyGames
Braid (video game) - Wikipedia
游戏动态难度发展历程及展望(下)_手机搜狐网
Sid Meier's Civilization IV game review Commercial Mac OS X Windows Turn-based strategy Historical Multiplayer - Internet Multiplayer - LAN Multiplayer - Same Machine Singleplayer gamers Huge (30+ hours) 3d isometric
Jonathan Blow's Instagram, Twitter & Facebook on IDCrawl
游戏动态难度发展历程及展望(下)_手机搜狐网
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