faces - Sculpting brush - low poly with normal map? - Blender Stack Exchange
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I start again (it became a mess). Simply put, I'd like to sculpt with a custom brush on this level. Problem is, it will be too high poly. So what I'd like, is the following shape DECIMATED, wit
Baking a normal map from a high poly sculpt to low poly models. But I'm getting these yellow(?) blocks on my texture image. Any fix for this? : r/blenderhelp
Green faces in sculpt mode - Blender Stack Exchange
Hey guys! Can you tell me the way how to make these precise line cuts on the face, on the low poly model? Thank you in advance : r/blenderhelp
Unreal Engine 4.26 Release Notes
zBrush – baking normal map from highpoly to lowpoly. - Polycount Forum 1. Switch to your lowest subdivision level…
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